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Artist's Alley Posts

Mr. Forsby, We Hardly Knew Ye.

June 26, 2009

Hey everyone, Anthony Peruzzo here- artist on “Tales From the Looking Glass” and “Bob Sly, PI”. I thought I would talk a bit about TFLG, “The Electric Wonderoom”. This story was actually completed back in April of 2008 (seems much longer than that). It was part of a pitch Jamie and I submitted to various publishers. It was also my first attempt at a [Dark] ‘humor’ comic.

Before TFLG, EW I was more interested in horror and crime genres. Jamie saw my work online and contacted (rather pleaded) ["politely asked"] with me to work with him. I’m not sure what he saw in my work that convinced him I would be perfect for a story with roots in Ray Bradberry mixed with Looney Tunes. I’ll admit, I was not very interested at first, but he’s a persistent guy. [This is correct]

He quickly sent me the completed script. It needed work. I sent back a number of suggestions to Jamie, thinking I’d never hear from him again. [Fat chance!] I think the next day he sent me a fully revised script. It STILL needed work. He sent me another revision. I still wasn’t sure I was right for the story, but I wanted to challenge myself in a direction I would never have previously thought about doing. So I agreed to do a few pages for a pitch.

These are the first sketches/concepts I made for the characters:

http://www.flickr.com/photos/floatingheadcomics/2037766681/in/set-72157603212029061/

http://www.flickr.com/photos/floatingheadcomics/2037766641/in/set-72157603212029061/

http://www.flickr.com/photos/floatingheadcomics/2038564238/in/set-72157603212029061/

I remember having a bit of trouble with Mrs Forsby. She needed to look pretty, but still remain a “mom”. I settled on a more Martha Stewart version:

http://www.flickr.com/photos/floatingheadcomics/2047256765/in/set-72157603212029061/

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Work at the next level with 3D Reference

June 16, 2009

It was difficult for me to think of a topic for my first article. So I started thinking about what I have learned from trial and error that might help you with your own comics.

The first thing that came to mind was the difficulty I was having with the severe lighting I chose for the first scene in Pound of Flesh. I have a day job and have to work on my comics at night, so I don’t have time to labor over each panel for hours. Never the less, I found myself struggling to get the shadows right on each panel.

In my quest to find some reference to help I tried things like posing action figures but that required that I light them similarly to the look that I wanted in the panel. My desk is small & every second I spent struggling to light & pose my action figures was a second I wasn’t drawing.

Finally I hit on a solution that worked for me.

I use 3D studio Max in my work as a motion graphics artist so I quickly whipped up a very simple “figure” made out of cylinders & spheres. It looks similar to a wooden artist’s manikin. It only took me about 15 minutes to make my figure. I then posed & lit the manikin how I wanted & rendered a quick jpg. This allows me to quickly visualize roughly how shadows will fall. I just use this as a guide & take a lot of artistic license with it. Don’t be a slave to your reference.

I also tried a pre-rigged 3D human male model that was a lot more realistic but I found it very limiting. It was difficult avoid drawing the model if it is too realistic. Using a simple manikin means I can get a basic reference for how the shadows fall without my drawing looking like the model.

Once I had my manikins posed I found myself rotating the camera around looking at different angles & I realized that I could use this to quickly explore a variety of camera angles & also to get reference for difficult perspective & foreshortening too. As a result, the speed & quality of my work have increased. Any 3D software will work fine for this kind of simple reference or “previs”.

If you don’t want to spend money on 3D software I recommend a free, open source program called Blender. It is a fully functional 3D software absolutely for free. Check it out at http://www.blender.org/

I hope this was helpful. If so or if you have any tips to add, please leave a comment and if you haven’t already, read Pound of Flesh right here at R and R Comics.

-Jack Cottle, Artist on Pound of Flesh
article_jack01

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